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Culture and Technology: Who’s In the Driving Seat?

The relationship between culture and technology is one of the longest debated and hotly contested in the modern research sphere.

Gamification in Market Research

Gamification is an emerging technique in market research that allows us to passively conduct market research using games or create direct surveys, research platforms and other traditional market research techniques using gaming techniques.

New website will help students pick the right degree course

Students applying to university will have more information at their fingertips than ever before to help them make choices about courses and where to study.

Tweet Shop a retail hit

Tweet Shop a retail hit

The world's first Tweet Shop where customers pay by Tweet instead of financial currency has smashed its opening week’s targets with people exchanging a social media update for a 60p packet of crisps every 30 seconds.

World's first 'Tweet' Shop opens in London

World's first 'Tweet' Shop opens in London

The world's first high-street shop where customers pay by Tweet instead of money has opened in central London today.

New online tool to max young people’s money skills

Young people are now able to go online for a free tailored money action plan, thanks to the launch of Max Your Money Skills, a new online tool designed to improve the financial skills of 14 to 18 year olds.

Mazda 12 second Facebook challenge

Mazda 12 second Facebook challenge

What can you do in 12 seconds? It was the Paralympics T46 100m barrier broken at London 2012 by Cuban sprinter Yunidis Castillo with a world record of 11.95 seconds.

WhichSocial.com launches Pinterest analytics tool

WhichSocial.com launches Pinterest analytics tool

WhichSocial.com, a Manchester-based technology company, has launched a new social media analysis platform for fashion retailers to measure and track their brand on Pinterest.

Brits fail to take a ‘tech’ break this summer

We find it hard to switch off on holiday according to research by BT, which shows a third (33 per cent) of working Brits plan to check work emails or voicemails while away.

CrashMap offers fresh support for communities and campaigners

CrashMap offers fresh support for communities and campaigners

Less than a year after it launched CrashMap.co.uk has been updated with the all the latest Government data on road traffic crashes and new features to help community groups and campaigners.

Zynga’s ChefVille serves up new “game to table” experience

Zynga’s ChefVille serves up new “game to table” experience

Zynga launches ChefVille, the most social, expressive, next-generation cooking game. ChefVille is Zynga’s juicy new take on restaurant games, delivering an experience that bakes in self-expression, crafting, exploration and social delight, as well as real world tie-ins that bring more opportunities for players to connect with friends and family outside of the game.

BBC Sport breaks online records with first truly digital Olympics

BBC Sport breaks online records with first truly digital Olympics

The BBC has delivered its most successful online event ever, attracting a record-breaking 55m global browsers to BBC Sport online (cumulative reach) throughout the course of the Games, and marking London 2012 as the first truly digital Games.

University adopts Facebook as student engagement tool

The University of Northampton has announced the launch of its new Facebook platform community, in conjunction with Toluna, to better engage and communicate with its students.

Citroen’s Facebook crowdsourced C1 special edition now on sale

Citroen’s Facebook crowdsourced C1 special edition now on sale

Citroen has revealed prices for its new C1 Connexion - the first production car in the UK created from an app which was created in collaboration with Facebook.

UK SMEs struggle to evaluate social media success

A new survey from online marketing tools provider Constant Contact, indicates a strong disconnect between British small businesses’ perception of social media marketing success and the reality.